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Sandra Olim
Sandra Olim
Madeira-ITI, LARSYS
Verified email at m-iti.org
Title
Cited by
Cited by
Year
Augmented reality towards facilitating abstract concepts learning
SC Olim, V Nisi
Entertainment Computing–ICEC 2020: 19th IFIP TC 14 International Conference …, 2020
172020
Memories of Carvalhal’s palace: haunted encounters, a museum experience to engage teenagers
V Cesário, R Trindade, S Olim, V Nisi
Human-Computer Interaction–INTERACT 2019: 17th IFIP TC 13 International …, 2019
132019
A natural history museum experience: memories of carvalhal’s palace–turning point
V Cesário, S Olim, V Nisi
International Conference on Interactive Digital Storytelling, 339-343, 2020
122020
Evaluating the influence of location and medium applied to mobile VR storytelling
P Bala, M Dionisio, R Trindade, S Olim, V Nisi, N Nunes
16th International Conference on Mobile and Ubiquitous Multimedia, 371-378, 2017
62017
Periodic fable augmenting chemistry with technology, characters and storytelling
SM Câmara Olim, V Nisi, E Rubegni
Proceedings of the 21st Annual ACM Interaction Design and Children …, 2022
32022
“Periodic Fable Discovery” Using Tangible Interactions and Augmented Reality to Promote STEM Subjects
SM Camara Olim, V Nisi, E Rubegni
Proceedings of the Seventeenth International Conference on Tangible …, 2023
22023
Enhancing Children Spatial Skills with Augmented Reality Serious Games
S Camara, V Nisi, T Romão
Extended Abstracts of the 2021 Annual Symposium on Computer-Human …, 2021
12021
Let’s learn biodiversity with a virtual “robot”?
MJ Ferreira, R Oliveira, SC Olim, V Nisi, A Paiva
Social Robotics: 12th International Conference, ICSR 2020, Golden, CO, USA …, 2020
12020
Game ON! a Gamified Approach to Household Food Waste Reduction
F Vasconcelos, M Dionísio, S Câmara Olim, P Campos
International Conference on Entertainment Computing, 139-149, 2023
2023
Mystery in the Ecological Park: An Interactive Narrative to Promote Interaction with Biodiversity
A Freitas, F Fernandes, M Dionísio, S Olim
International Conference on Entertainment Computing, 360-364, 2023
2023
Periodic fable discovery: an augmented reality serious game to introduce and motivate young children towards chemistry
S Câmara Olim, V Nisi, T Romão
Multimedia Tools and Applications, 1-27, 2023
2023
Towards Identifying Augmented Reality Unique Attributes to Facilitate Chemistry Learning
SC Olim, V Nisi, T Romão
IFIP Conference on Human-Computer Interaction, 513-516, 2021
2021
Entertainment Computing–ICEC 2020: 19th IFIP TC 14 International Conference, ICEC 2020, Xi'an, China, November 10–13, 2020, Proceedings
NJ Nunes, L Ma, M Wang, N Correia, Z Pan
Springer Nature, 2021
2021
6 FRAGMENTS OF LAURA & HA-VITA
CS Bala, R Trindade, S Olim, D Dionisio, A Bettencourt, D Texeira
Looking Forward, Looking Back: Interactive Digital Storytelling and Hybrid …, 2018
2018
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