Interactive relighting with dynamic BRDFs X Sun, K Zhou, Y Chen, S Lin, J Shi, B Guo ACM Transactions on Graphics (TOG) 26 (3), 27, 2007 | 123 | 2007 |
RenderAnts: interactive Reyes rendering on GPUs K Zhou, Q Hou, Z Ren, M Gong, X Sun, B Guo ACM Transactions on Graphics (TOG) 28 (5), 155, 2009 | 97 | 2009 |
Memory-scalable GPU spatial hierarchy construction Q Hou, X Sun, K Zhou, C Lauterbach, D Manocha Visualization and Computer Graphics, IEEE Transactions on 17 (4), 466-474, 2011 | 91 | 2011 |
Interactive relighting of dynamic refractive objects X Sun, K Zhou, E Stollnitz, J Shi, B Guo ACM Transactions on Graphics (TOG) 27 (3), 35, 2008 | 87 | 2008 |
Diffusion curve textures for resolution independent texture mapping. X Sun, G Xie, Y Dong, S Lin, W Xu, W Wang, X Tong, B Guo ACM Trans. Graph. 31 (4), 74, 2012 | 57 | 2012 |
Hierarchical diffusion curves for accurate automatic image vectorization G Xie, X Sun, X Tong, D Nowrouzezahrai ACM Transactions on Graphics (TOG) 33 (6), 230, 2014 | 50 | 2014 |
Line space gathering for single scattering in large scenes X Sun, K Zhou, S Lin, B Guo ACM Transactions on Graphics (TOG) 29 (4), 54, 2010 | 48 | 2010 |
Unbiased photon gathering for light transport simulation H Qin, X Sun, Q Hou, B Guo, K Zhou ACM Transactions on Graphics (TOG) 34 (6), 208, 2015 | 29 | 2015 |
Line segment sampling with blue-noise properties. X Sun, K Zhou, J Guo, G Xie, J Pan, W Wang, B Guo ACM Trans. Graph. 32 (4), 127, 2013 | 25 | 2013 |
Transcut: interactive rendering of translucent cutouts D Li, X Sun, Z Ren, S Lin, Y Tong, B Guo, K Zhou Visualization and Computer Graphics, IEEE Transactions on 19 (3), 484-494, 2013 | 21 | 2013 |
T-rex: Interactive global illumination of massive models on heterogeneous computing resources TJ Kim, X Sun, SE Yoon Visualization and Computer Graphics, IEEE Transactions on 20 (3), 481-494, 2014 | 14 | 2014 |
Interactive Relighting of Dynamic Refractive Objects K Zhou, X Sun, E Stollnitz, B Guo US Patent App. 12/189,763, 2008 | 14 | 2008 |
Radiance transfer biclustering for real-time all-frequency biscale rendering X Sun, Q Hou, Z Ren, K Zhou, B Guo Visualization and Computer Graphics, IEEE Transactions on 17 (1), 64-73, 2011 | 12 | 2011 |
Interactive Depth-of-Field Rendering with Secondary Rays GF Xie, X Sun, WC Wang Journal of Computer Science and Technology 28 (3), 490-498, 2013 | 5 | 2013 |
包含二次光线的景深效果的交互式绘制 GF Xie, X Sun, WC Wang Journal of Computer Science and Technology 28, 490-498, 2013 | | 2013 |