Examining the use of an educational escape room for teaching programming in a higher education setting S López-Pernas, A Gordillo, E Barra, J Quemada IEEE Access 7, 31723-31737, 2019 | 224 | 2019 |
Analyzing Learning Effectiveness and Students' Perceptions of an Educational Escape Room in a Programming Course in Higher Education S López-Pernas, A Gordillo, E Barra, J Quemada IEEE Access 7, 184221 - 184234, 2019 | 68 | 2019 |
Effectiveness of MOOCs for teachers in safe ICT use training A Gordillo, S López-Pernas, E Barra Comunicar 61, 103-112, 2019 | 65* | 2019 |
The city as a learning gamified platform A Gordillo, D Gallego, E Barra, J Quemada 2013 IEEE Frontiers in Education Conference (FIE), 372-378, 2013 | 62 | 2013 |
Comparing traditional teaching and game-based learning using teacher-authored games on computer science education D López-Fernández, A Gordillo, PP Alarcón, E Tovar IEEE Transactions on Education 64 (4), 367-373, 2021 | 59 | 2021 |
Comparing the Effectiveness of Video-Based Learning and Game-Based Learning Using Teacher-Authored Video Games for Online Software Engineering Education A Gordillo, D López-Fernández, E Tovar IEEE Transactions on Education, 2022 | 58 | 2022 |
An online e-Learning authoring tool to create interactive multi-device learning objects using e-Infrastructure resources A Gordillo, E Barra, D Gallego, J Quemada 2013 IEEE Frontiers in Education Conference (FIE), 1914-1920, 2013 | 49 | 2013 |
An easy to use open source authoring tool to create effective and reusable learning objects A Gordillo, E Barra, J Quemada Computer Applications in Engineering Education 25 (2), 188-199, 2017 | 46 | 2017 |
Evaluating an educational escape room conducted remotely for teaching software engineering A Gordillo, D López-Fernández, S López-Pernas, J Quemada IEEE Access 8, 225032-225051, 2020 | 44 | 2020 |
Automated assessment in programming courses: A case study during the COVID-19 era E Barra, S López-Pernas, Á Alonso, JF Sánchez-Rada, A Gordillo, ... Sustainability 12 (18), 7451, 2020 | 43 | 2020 |
Estimación de calidad de objetos de aprendizaje en repositorios de recursos educativos abiertos basada en las interacciones de los estudiantes A Gordillo, E Barra, J Quemada Educación XX1 21 (1), 285-302, 2018 | 41* | 2018 |
Escapp: A web platform for conducting educational escape rooms S López-Pernas, A Gordillo, E Barra, J Quemada IEEE Access 9, 38062-38077, 2021 | 38 | 2021 |
The usefulness of usability and user experience evaluation methods on an e-Learning platform development from a developer's perspective: A case study A Gordillo, E Barra, S Aguirre, J Quemada 2014 IEEE Frontiers in Education Conference (FIE) Proceedings, 1-8, 2014 | 37 | 2014 |
Comparing face-to-face and remote educational escape rooms for learning programming S López-Pernas, A Gordillo, E Barra, J Quemada IEEE Access 9, 59270-59285, 2021 | 33 | 2021 |
Enhanced recommendations for e-Learning authoring tools based on a proactive context-aware recommender D Gallego, E Barra, A Gordillo, G Huecas 2013 IEEE Frontiers in Education Conference (FIE), 1393-1395, 2013 | 32 | 2013 |
Effect of an instructor-centered tool for automatic assessment of programming assignments on students’ perceptions and performance A Gordillo Sustainability 11 (20), 5568, 2019 | 30 | 2019 |
Use of a simulated social network as an educational tool to enhance teacher digital competence A Gordillo, E Barra, P Garaizar, S López-Pernas IEEE Revista Iberoamericana de Tecnologias del Aprendizaje 16 (1), 107-114, 2021 | 28 | 2021 |
A hybrid recommendation model for learning object repositories A Gordillo, E Barra, J Quemada IEEE Latin America Transactions 15 (3), 462-473, 2017 | 27 | 2017 |
Virtual science hub: an open source platform to enrich science teaching E Barra, A Gordillo, J Quemada International Journal of Social, Education, Economics and Management …, 2014 | 23 | 2014 |
LEGO® serious play in software engineering education D Lopez-Fernandez, A Gordillo, F Ortega, A Yagüe, E Tovar IEEE Access 9, 103120-103131, 2021 | 21 | 2021 |