Moral decision‐making in video games: A focus group study on player perceptions E Holl, S Bernard, A Melzer Human Behavior and Emerging Technologies 2 (3), 278-287, 2020 | 47 | 2020 |
Players' moral decisions in virtual worlds: Morality in video games A Melzer, E Holl Oxford University Press, 2020 | 23 | 2020 |
Moral Minds in Gaming E Holl, A Melzer Journal of Media Psychology, 2021 | 22 | 2021 |
COVID-19-Ein Virus nimmt Einfluss auf unsere Psyche: Einschätzungen und Maßnahmen aus psychologischer Perspektive U Braun, C De Boer, O Del Fabbro, D Gassmann, G Gradwohl, C Gunsch, ... Kohlhammer Verlag, 2020 | 12* | 2020 |
Rise of the machines-Moral decisions in Detroit: Become Human E Holl | 10 | 2019 |
To Kill or Not to Kill–an Experimental Test of Moral Decision-Making in Gaming E Holl, G Steffgen, A Melzer Available at SSRN 3988163, 0 | 10* | |
When less is more: Investigating factors influencing the distraction effect of virtual reality from pain K Barcatta, E Holl, L Battistutta, M van der Meulen, K Rischer Frontiers in Pain Research, 126, 0 | 10 | |
Geschlechterbezogene Rollen und Stereotype und ihre Auswirkungen auf das Leben Jugendlicher und junger Erwachsener ML Hale, E Holl, A Melzer Wohlbefinden und Gesundheit im Jugendalter, 425, 2022 | 8 | 2022 |
Kill or Spare–Moral Decision-Making in Video Games E Holl, A Melzer International Conference on Entertainment Computing, 88-99, 2021 | 6 | 2021 |
Moral Judgment in Video Games: Effects of Medium, Moral Intuitions and Media-Based Empathy L Grohmann, E Holl, A Melzer | 3 | 2021 |
The Motivation to Play Scale (MOPS)-introducing a validated measure of gaming motivation E Holl, P Sischka, GL Wagener, A Melzer PsychArchives, 2023 | 2 | 2023 |
Mediennutzung in den Zeiten von Pandemie und Lockdown A Melzer, E Holl, ML Hale COVID-19-Ein Virus nimmt Einfluss auf unsere Psyche. Einschätzungen und …, 2020 | 2 | 2020 |
6 Mediennutzung und Medienwirkung in Zeiten der Pandemie A Melzer, E Holl, ML Hale, T Schatto-Eckrodt, L Frischlich COVID-19: Ein Virus nimmt Einfluss auf unsere Psyche. Einschätzungen und Maß …, 2021 | 1 | 2021 |
To kill or not to kill-Behavioral, physiological and personality markers of moral decision-making in video games E Holl, A Melzer | 1 | 2021 |
Motivation to Play Scale (MOPS): Measuring Gaming Motivation With a Comprehensive Instrument E Holl, GL Wagener, A Melzer | 1 | 2021 |
Who’s afraid of Donkey Kong? Testing the Stereotype Threat Effect in Video Gaming E Holl, GL Wagener, A Melzer | 1 | 2019 |
A Modified Secondary Task Reaction Time Paradigm for Research on Breaks in Presence K Huber, E Holl, B Liebold, D Pietschmann, K Wolfrum | 1 | 2017 |
Moral minds in gaming: A quantitative case study of moral decisions in Detroit: Become human. E Holl, A Melzer Journal of Media Psychology: Theories, Methods, and Applications, 2021 | | 2021 |
Moral Decision-Making in Video Games E Holl, A Melzer 12 th Media Psychology Conference (MediaPsych 2021), 81, 2021 | | 2021 |
MORAL JUDGMENT IN VIDEO GAMES L Grohmann, E Holl, A Melzer 12 th Media Psychology Conference (MediaPsych 2021), 100, 2021 | | 2021 |