Russell Lowe
Russell Lowe
Architecture and Computational Design UNSW
Verified email at unsw.edu.au - Homepage
Title
Cited by
Cited by
Year
Task complexity and learning styles in situated virtual learning environments for construction higher education
R Wang, R Lowe, S Newton, T Kocaturk
Automation in Construction 113, 103148, 2020
252020
Experiential learning styles in the age of a virtual surrogate
R Wang, S Newton, R Lowe
Archnet-IJAR 9 (3), 93-110, 2015
192015
Unreal editor as a virtual design instrument in landscape architecture studio
R Johns, R Lowe
Trends in real-time landscape visualization and participation. Wichmann …, 2005
182005
The situation engine: a hyper-immersive platform for construction workplace simulation and learning
S Newton, R Lowe, R Kember, R Wang, S Davey
Proceedings of the 13th International Conference on Construction …, 2013
172013
Using an analytics engine to understand the design and construction of domestic buildings
S Newton, R Lowe
RICS Construction and Property Conference, 482, 2011
62011
Beyond the boundary object: sketches, computer games and blogs facilitating design development
R Lowe
CUMINCAD, 2008
62008
3D and virtual reality for supporting redevelopment assessment
AE Afrooz, R Lowe, SZ Leao, C Pettit
Real Estate and GIS, 162-185, 2018
52018
Situational elearning with immersive technologies
S Newton, R Lowe
8th International Structural Engineering and Construction Conference …, 2015
52015
Computer game modding for architecture
R Lowe
CUMINCAD, 2009
52009
Assessing spatial design in virtual environments
A Cram, R Lowe, K Lumkin
Mobile Computing and Wireless Networks: Concepts, Methodologies, Tools, and …, 2016
32016
Learning and teaching domestic construction competence using serious video game technology
S Newton, R Lowe, PXW Zou
10th international conference on construction applications of virtual reality, 2010
32010
Simulation of Clinical Work Environments Using BIM and Computer Gaming Technology
J Mitchell, R Lowe
Asia Pacific Journal of Health Management 5 (1), 31-39, 2010
32010
Learning and teaching technical competence in the Built Environment using serious video game technology
S Newton, R Lowe, MR Kember
Sydney Australia: Office for Learning and Teaching, 60pp, 2013
22013
A role for emerging interactive technologies in Work-Integrated Learning
S Newton, R Lowe
Proceedings of the 37th Annual Conference of the Australasian Universities …, 2012
22012
Real-time porosity using computer gaming technology
R Lowe, R Goodwin
Automation in construction 20 (3), 279-288, 2011
22011
COMPUTER GAMING, BIOTECHNOLOGY AND ARCHITECTURE: EMBEDDING THE INTERSECTION WITHIN AN ARCHITECTURAL CURRICULUM.
R Lowe
CUMINCAD, 2007
22007
The new role for emerging digital technology to facilitate IPD and improve collaboration: A disruptive innovation perspective
S Newton, R Lowe, S Rowlinson, DHT Walker
Routledge Handbook of Integrated Project Delivery, 347-364, 2019
12019
Blended reality and presence.
S Newton, R Wang, R Lowe
International Journal of Design Sciences & Technology 21 (2), 2015
12015
Situational eLearning: the new potential for digital technology
S Newton, M Hardie, R Lowe, S Pickersgill, R Rameezdeen, A Srivastava, ...
RICS COBRA AUBEA 2015: The Construction, Building and Real Estate Research …, 2015
12015
Implementing Computer Gaming Technology in Architectural Design Curricula: Testing Architecture with the Rich Intertwining of Real-Time Spatial, Material, Lighting and Physical …
R Lowe
Computational Design Methods and Technologies: Applications in CAD, CAM and …, 2012
12012
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