Carsten Dachsbacher
TitleCited byYear
Reflective shadow maps
C Dachsbacher, M Stamminger
Proceedings of the 2005 symposium on Interactive 3D graphics and games, 203-231, 2005
3052005
Point-based graphics
M Gross, H Pfister
Elsevier, 2011
2662011
Imperfect shadow maps for efficient computation of indirect illumination
T Ritschel, T Grosch, MH Kim, HP Seidel, C Dachsbacher, J Kautz
ACM Transactions on Graphics (TOG) 27 (5), 129, 2008
2642008
Sequential point trees
C Dachsbacher, C Vogelgsang, M Stamminger
ACM Transactions on Graphics (TOG) 22 (3), 657-662, 2003
2632003
Cascaded light propagation volumes for real-time indirect illumination
A Kaplanyan, C Dachsbacher
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics†…, 2010
1752010
Splatting indirect illumination
C Dachsbacher, M Stamminger
Proceedings of the 2006 symposium on Interactive 3D graphics and games, 93-100, 2006
1612006
Translucent shadow maps
C Dachsbacher, M Stamminger
Rendering Techniques 2003, 197-201, 2003
1492003
The state of the art in interactive global illumination
T Ritschel, C Dachsbacher, T Grosch, J Kautz
Computer Graphics Forum 31 (1), 160-188, 2012
1482012
Perspective accurate splatting
M Zwicker, J Ršsšnen, M Botsch, C Dachsbacher, M Pauly
Proceedings of graphics interface 4, 247-54, 2004
1422004
Implicit visibility and antiradiance for interactive global illumination
C Dachsbacher, M Stamminger, G Drettakis, F Durand
ACM Transactions on Graphics (TOG) 26 (3), 61, 2007
1272007
Micro-rendering for scalable, parallel final gathering
T Ritschel, T Engelhardt, T Grosch, HP Seidel, J Kautz, C Dachsbacher
ACM Transactions on Graphics (TOG) 28 (5), 132, 2009
1192009
Scalable realistic rendering with many‐light methods
C Dachsbacher, J KřivŠnek, M Hašan, A Arbree, B Walter, J NovŠk
Computer Graphics Forum 33 (1), 88-104, 2014
912014
Virtual ray lights for rendering scenes with participating media
J NovŠk, D Nowrouzezahrai, C Dachsbacher, W Jarosz
ACM Transactions on Graphics (TOG) 31 (4), 60, 2012
772012
CUDASA: Compute Unified Device and Systems Architecture.
M Strengert, C MŁller, C Dachsbacher, T Ertl
EGPGV, 49-56, 2008
682008
Instant sound scattering
N Tsingos, C Dachsbacher, S Lefebvre, M Dellepiane
Proceedings of the 18th Eurographics conference on Rendering Techniques, 111-120, 2007
672007
Rendering Procedural Terrain by Geometry Image Warping.
C Dachsbacher, M Stamminger
Rendering techniques, 103-110, 2004
612004
Coherent culling and shading for large molecular dynamics visualization
S Grottel, G Reina, C Dachsbacher, T Ertl
Computer Graphics Forum 29 (3), 953-962, 2010
592010
Dual‐color mixing for fused deposition modeling printers
T Reiner, N Carr, R Měch, O Št'ava, C Dachsbacher, G Miller
Computer Graphics Forum 33 (2), 479-486, 2014
562014
Decoupled deferred shading for hardware rasterization
G Liktor, C Dachsbacher
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and†…, 2012
522012
Epipolar sampling for shadows and crepuscular rays in participating media with single scattering
T Engelhardt, C Dachsbacher
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics†…, 2010
492010
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Articles 1–20