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Mirjana Prpa
Mirjana Prpa
PhD candidate, School of Interactive Arts and Technology
Bestätigte E-Mail-Adresse bei sfu.ca - Startseite
Titel
Zitiert von
Zitiert von
Jahr
Immersive interactive technologies for positive change: a scoping review and design considerations
A Kitson, M Prpa, BE Riecke
Frontiers in psychology 9, 1354, 2018
732018
Attending to breath: exploring how the cues in a virtual environment guide the attention to breath and shape the quality of experience to support mindfulness
M Prpa, K Tatar, J Françoise, B Riecke, T Schiphorst, P Pasquier
Proceedings of the 2018 Designing Interactive Systems Conference, 71-84, 2018
452018
Articulating experience: Reflections from experts applying micro-phenomenology to design research in HCI
M Prpa, S Fdili-Alaoui, T Schiphorst, P Pasquier
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
292020
Hacking Alternatives in 21st Century: Designing a Bio-Responsive Virtual Environment for Stress Reduction
M Prpa, K Cochrane, BE Riecke
International Symposium on Pervasive Computing Paradigms for Mental Health …, 2015
282015
Inhaling and exhaling: How technologies can perceptually extend our breath awareness
M Prpa, ER Stepanova, T Schiphorst, BE Riecke, P Pasquier
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
222020
Brain-computer interfaces in contemporary art: a state of the art and taxonomy
M Prpa, P Pasquier
Brain art, 65-115, 2019
222019
Respire: a breath away from the experience in virtual environment
M Prpa, T Schiphorst, K Tatar, P Pasquier
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
82018
The pulse breath water system: exploring breathing as an embodied interaction for enhancing the affective potential of virtual reality
M Prpa, K Tatar, BE Riecke, P Pasquier
International Conference on Virtual, Augmented and Mixed Reality, 153-172, 2017
62017
Respire: virtual reality art with musical agent guided by respiratory interaction
K Tatar, M Prpa, P Pasquier
Leonardo Music Journal 29, 19-24, 2019
32019
Sonic Cradle—Immersive interaction design combining breathing–and neurofeedback to foster focused attention meditation on breath
M Prpa, D Quesnel, J Vidyarthi, A Kitson, BE Riecke
Poster presented at the 2nd international conference on mindfulness (Rome), 2016
32016
Attending to inner self: Designing and unfolding breath-based VR experiences through micro-phenomenology
M Prpa
Communication, Art & Technology: School of Interactive Arts and Technology, 2020
22020
State. scape: a brain as an experience generator
M Prpa, B Riecke, S Miucin
Brains in electronic arts [Session 32] ISEA 2015 proceedings. Disruption—ISEA, 2015
22015
Extended Reality: Meeting the Promise of Real-time High Fidelity Learning Environments
A Estey, D Jacoby, Y Coady, R Ralph, M Prpa, MA Drouin, F Maurer
Adjunct Publication of the 24th International Conference on Human-Computer …, 2022
2022
Comparing the effectiveness of stereo projection versus 3D TV in inducing self-motion illusions (vection)
JD Jordan, M Prpa, D Feuereissen, BE Riecke
Proceedings of the ACM Symposium on Applied Perception, 128-128, 2014
2014
Articulating Experience
M Prpa, S Fdili-Alaoui, T Schiphorst, P Pasquier
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