Folgen
Kathrin Knautz
Titel
Zitiert von
Zitiert von
Jahr
World of streaming. Motivation and gratification on Twitch
D Gros, B Wanner, A Hackenholt, P Zawadzki, K Knautz
Social Computing and Social Media. Human Behavior: 9th International …, 2017
1992017
Tag clusters as information retrieval interfaces
K Knautz, S Soubusta, WG Stock
2010 43rd Hawaii International Conference on System Sciences, 1-10, 2010
802010
Collective indexing of emotions in videos
K Knautz, WG Stock
Journal of Documentation 67 (6), 975-994, 2011
442011
Facets of Facebook: Use and users
K Knautz, B S Katsiaryna
de Gruyter, 2016
332016
Unfriending and becoming unfriended on Facebook
L Gashi, K Knautz
de Gruyter, 2016
24*2016
Memose: search engine for emotions in multimedia documents
K Knautz, T Siebenlist, WG Stock
Proceedings of the 33rd International ACM SIGIR Conference on Research and …, 2010
232010
Finding emotional-laden resources on the World Wide Web
K Knautz, DR Neal, S Schmidt, T Siebenlist, WG Stock
Information 2 (1), 217-246, 2011
222011
Gotta catchem all
K Knautz, J Göretz, A Wintermeyer
Game Design Patterns for Guild Quests in Higher Education. In iConference …, 2014
182014
Gamification in der Hochschuldidaktik–Konzeption, Implementierung und Evaluation einer spielbasierten Lernumgebung
K Knautz
172015
Gamification im Kontext der Vermittlung von Informationskompetenz
K Knautz
Informationskompetenz in der Schule. Ein informationswissenschaftlicher …, 2013
172013
From know that to know how–Providing new learning strategies for information literacy instruction
K Knautz, A Wintermeyer, L Orszullok, S Soubusta
Information Literacy. Lifelong Learning and Digital Citizenship in the 21st …, 2014
162014
Emotion felt and depicted: consequences for multimedia retrieval
K Knautz
Indexing and retrieval of non-text information, 343-375, 2012
152012
Meaningful implementation of gamification in information literacy instruction
A Wintermeyer, K Knautz
Information Literacy: Moving Toward Sustainability: Third European …, 2015
142015
Information literacy levels of Facebook users
T Ciftci, K Knautz
de Gruyter, 2016
112016
Unfriending, hiding and blocking on facebook
L Gashi, K Knautz
3rd European Conference on Social Media Research, 513-520, 2016
102016
Gamification and interdisciplinarity: challenges in the modern knowledge society
C Meschede, K Knautz
International Journal of Information Communication Technologies and Human …, 2017
92017
Questlab: A web-framework for gamification of seminars
O Hanraths, A Wintermeyer, K Knautz
2016 49th Hawaii International Conference on System Sciences (HICSS), 847-856, 2016
92016
Incentives for emotional multimedia tagging
K Knautz, D Guschauski, D Miskovic, T Siebenlist, J Terliesner, WG Stock
Proceedings of the ACM 2012 conference on Computer Supported Cooperative …, 2012
92012
Orc-based Learning-Evaluating a Game-Based Learning Approach
L Orszullok, K Knautz
iConference 2014 Proceedings, 2014
72014
Game-based IL instruction–A journey of knowledge in four acts
K Knautz, L Orszullok, S Soubusta
Worldwide Commonalities and Challenges in Information Literacy Research and …, 2013
72013
Das System kann den Vorgang jetzt nicht ausführen. Versuchen Sie es später erneut.
Artikel 1–20