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Jane McGonigal
Jane McGonigal
Institute for the Future
Verified email at iftf.org - Homepage
Title
Cited by
Cited by
Year
Reality is broken: Why games make us better and how they can change the world
J McGonigal
Penguin, 2011
62242011
A realidade em jogo
J McGONIGAL
Editora Best Seller, 2017
4192017
Gaming can make a better world
J McGonigal
3822010
This is not a game: Immersive aesthetics and collective play
J McGonigal
Melbourne DAC 2003 Streamingworlds Conference Proceedings, 2003
2852003
Randomized controlled trial of SuperBetter, a smartphone-based/internet-based self-help tool to reduce depressive symptoms
AM Roepke, SR Jaffee, OM Riffle, J McGonigal, R Broome, B Maxwell
Games for health journal 4 (3), 235-246, 2015
2492015
Why I love bees: A case study in collective intelligence gaming
J McGonigal
The ecology of games: Connecting youth, games, and learning, 199-227, 2008
2232008
This might be a game: ubiquitous play and performance at the turn of the twenty-first century
JE McGonigal
University of California, Berkeley, 2006
1772006
SuperBetter: A revolutionary approach to getting stronger, happier, braver and more resilient
J McGonigal
Penguin, 2015
1632015
A real little game: The performance of belief in pervasive play
J McGonigal
Proceedings of DiGRA 2003, 2003
1562003
The puppet master problem: Design for real-world, mission-based gaming
J McGonigal
Second person: Role-playing and story in games and playable media, 154-170, 2007
1112007
La realtà in gioco
J McGonigal
Apogeo, Milano, 2011
662011
Besser als die Wirklichkeit!: Warum wir von Computerspielen profitieren und wie sie die Welt verändern
J McGonigal
Heyne Verlag, 2012
602012
SuperBetter: The power of living gamefully
J McGonigal
Penguin, 2015
572015
Engagement economy: The future of massively scaled collaboration and participation
J McGonigal
Institute for the Future, 2008
532008
¿ Por qué los videojuegos pueden mejorar tu vida y cambiar el mundo?: Un encuentro entre el mundo virtual y el real en el que las personas salen favorecidas
J McGonigal
Siglo XXI Editores, 2019
432019
SuperGaming: Ubiquitous play and performance for massively scaled community
J McGonigal
Modern Drama 48 (3), 471-491, 2005
432005
Reality is broken: Why games make us better and how they can change the world
MG Jane
de Reality is Broken: Why Games Makes Us Better and How They Can Change the …, 2011
422011
Reducing concussion symptoms among teenage youth: Evaluation of a mobile health app
L Worthen-Chaudhari, J McGonigal, K Logan, MA Bockbrader, KO Yeates, ...
Brain injury 31 (10), 1279-1286, 2017
412017
I’m not playful, I’m gameful
J McGonigal
The gameful world: Approaches, issues, applications, 653-658, 2015
392015
Jane McGonigal: Gaming can make a better world
J McGonigal
TED, 2010
292010
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