Zhicong Lu
Zitiert von
Zitiert von
You watch, you give, and you engage: a study of live streaming practices in China
Z Lu, H Xia, S Heo, D Wigdor
Proceedings of the 2018 CHI conference on human factors in computing systems …, 2018
“I feel it is my responsibility to stream”: Streaming and Engaging with Intangible Cultural Heritage through Livestreaming
Z Lu, M Annett, M Fan, D Wigdor
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems 🏆, 2019
Streamwiki: Enabling viewers of knowledge sharing live streams to collaboratively generate archival documentation for effective in-stream and post hoc learning
Z Lu, S Heo, DJ Wigdor
Proceedings of the ACM on Human-Computer Interaction 2 (CSCW), 1-26, 2018
Vicariously experiencing it all without going outside: a study of outdoor livestreaming in China
Z Lu, M Annett, D Wigdor
Proceedings of the ACM on Human-Computer Interaction 3 (CSCW), 1-28, 2019
Fifteen seconds of fame: A qualitative study of Douyin, a short video sharing mobile application in China
X Lu, Z Lu
International Conference on human-computer interaction, 233-244, 2019
The rise and proliferation of live-streaming in China: Insights and lessons
J Lin, Z Lu
International conference on human-computer interaction, 632-637, 2017
Inkplanner: Supporting prewriting via intelligent visual diagramming
Z Lu, M Fan, Y Wang, J Zhao, M Annett, D Wigdor
IEEE transactions on visualization and computer graphics 25 (1), 277-287, 2018
The Government’s Dividend: Complex Perceptions of Social Media Misinformation in China
Z Lu, Y Jiang, C Lu, M Naaman, D Wigdor
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Improving Viewer Engagement and Communication Efficiency within Non-Entertainment Live Streaming
Z Lu
The Adjunct Publication of the 32nd Annual ACM Symposium on User Interface …, 2019
Live streaming in China for sharing knowledge and promoting intangible cultural heritage
Z Lu
Interactions 27 (1), 58-63, 2019
Exploring TikTok Use and Non-use Practices and Experiences in China
X Lu, Z Lu, C Liu
International Conference on Human-Computer Interaction, 57-70, 2020
LEGO2NANO: Designing interactive science for children in China
F Grey, ET Hwu, B Camburn, K Jia, B Koo, ZC Lu, YZ Qian, G Aeppli, ...
Interaction Design and Children Conference 6, 2014
StreamSketch: Exploring Multi-Modal Interactions in Creative Live Streams
Z Lu, RH Kazi, L Wei, M Dontcheva, K Karahalios
Proceedings of the ACM on Human-Computer Interaction 5 (CSCW1), 1-26, 2021
"Positive Energy": Perceptions and Attitudes Towards COVID-19 Information on Social Media in China
Z Lu, Y Jiang, C Shen, MC Jack, M Naaman, D Wigdor
Proceedings of the ACM on Human-Computer Interaction 5 (CSCW1), 1-25, 2021
All in One Group: Current Practices, Lessons and Challenges of Chinese Home-School Communication in IM Group Chat
J Gong, Z Yao, Z Lu, Q Ding, Y Zhang, L Zhang, Q Wang
More Kawaii than a Real-Person Live Streamer: Understanding How the Otaku Community Engages with and Perceives Virtual YouTubers
Z Lu, C Shen, J Li, H Shen, D Wigdor
The Labor of Fun: Understanding the Social Relationships between Gamers and Paid Gaming Teammates in China
C Shen, Z Lu, T Faas, D Wigdor
Comparing Mid-air Finger Motion with Touch for Small Target Acquisition on Wearable Devices
M Fan, A Hettiarachchi, Z Lu, S Ha, P Gupta
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
Smart Flash: 主动风格相机原型设计
师丹青, 方可, 陆志聪, 敖梦星, 刘畅, 徐迎庆
收藏 10, 2014
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