Digital ira: Creating a real-time photoreal digital actor O Alexander, G Fyffe, J Busch, X Yu, R Ichikari, A Jones, P Debevec, ... ACM SIGGRAPH 2013 Posters, 1-1, 2013 | 47 | 2013 |
Digital ira and beyond: Creating real-time photoreal digital actors J von der Pahlen, J Jimenez, E Danvoye, P Debevec, G Fyffe, ... ACM SIGGRAPH 2014 Courses, 1-384, 2014 | 29 | 2014 |
Emotion challenge: building a new photoreal facial performance pipeline for games A Smith, S Pohle, WC Ma, C Ma, XC Wu, Y Chen, E Danvoye, J Jimenez, ... Proceedings of the ACM SIGGRAPH Digital Production Symposium, 1-2, 2017 | 15 | 2017 |
Semantically-aware blendshape rigs from facial performance measurements WC Ma, M Lamarre, E Danvoye, C Ma, M Ko, J von der Pahlen, ... SIGGRAPH ASIA 2016 technical briefs, 1-4, 2016 | 12 | 2016 |
Separable subsurface scattering and photorealistic eyes rendering J Jimenez, A Jarabo, D Gutierrez, E Danvoye, J Von Der Pahlen ACM SIGGRAPH, 2012 | 10 | 2012 |
Face stabilization by mode pursuit for avatar construction M Lamarre, JP Lewis, E Danvoye 2018 International Conference on Image and Vision Computing New Zealand …, 2018 | 6 | 2018 |
Digital Ira and beyond: Creating photoreal real-time digital characters J von der Pahlen, J Jimenez, E Danvoye, P Debevec, G Fyffe, ... SIGGRAPH'14 ACM SIGGRAPH 2014 Courses, 1-384, 2014 | 2 | 2014 |
A Theory of Stabilization by Skull Carving M Lamarre, P Anderson, É Danvoye SIGGRAPH Asia 2024 Technical Communications, 1-4, 2024 | | 2024 |
Digital ira and beyond J von der Pahlen, J Jimenez, E Danvoye, P Debevec, G Fyffe, ... ACM SIGGRAPH 2014 Courses, 2014 | | 2014 |