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João Lopes e Silva
João Lopes e Silva
Verified email at student.tudelft.nl
Title
Cited by
Cited by
Year
A new fast and robust collision detection and force computation algorithm applied to the physics engine bullet: Method, integration, and evaluation
M Sagardia, T Stouraitis, J Lopes e Silva
Conference and Exhibition of the European Association of Virtual and …, 2014
282014
Wavefront reconstruction using intensity measurements for real-time adaptive optics
J Silva, E Brunner, A Polo, C de Visser, M Verhaegen
2014 European Control Conference (ECC), 2412-2417, 2014
102014
A distributed approach for solving wavefront reconstruction problems
J Silva, T Keviczky, M Verhaegen
2016 American Control Conference (ACC), 6513-6518, 2016
22016
Poster: Integration of a haptic rendering algorithm based on voxelized and point-sampled structures into the physics engine Bullet
M Sagardia, T Stouraitis, JL e Silva
2014 IEEE Symposium on 3D User Interfaces (3DUI), 133-134, 2014
22014
Integration of a Haptic Rendering Algorithm Based on Voxelized and Point-Sampled Structures into the Physics Engine Bullet
M Sagardia, T Stouraitis, J Lopes e Silva
IEEE 3D User Interfaces 2014, 2014
2014
Distributed Wavefront Reconstruction for Adaptive Optics Systems
J Lopes e Silva
2014
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Articles 1–6